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Priest

Roles: Healer, Ranged Spell-Casting Damage Dealer

 

Devout followers of the Holy Light, priests are a cloth-wearing caster class. Traditionally masters of healing, the priest's knowledge of the Light also grants them control of the darker powers of the Shadow. Discipline priests are powerful healers specializing in damage mitigation, using a range of powerful shields to magically protect their charges. Excelling at single-target healing, Discipline priests can keep a single target alive for a long time, and can also heal through dealing damage, using their attacks to take care of their allies' needs during quiet periods or gaps in their rotation. Holy priests are the archetypal pure healer, using an extensive combination of direct heals, heal over time (HoT) effects, and AoE and multi-target heals to respond to any situation. Holy priests exchange the Discipline priest's damage absorption effects for good old fashioned healing power, boasting sheer healing output which is hard to beat. Often compared to Affliction warlocks, Shadow priests focus on plague enemies with an assortment of sinister DoTs, while silencing and striking horror into the hearts of attackers. However, these masters of darkness can still provide a good amount of healing, adding to this class's versatility. Priests are also known for their great dispelling capabilities, especially Discipline and Holy. Whether calling upon the powers of the Holy Light, or spreading plague and death among the enemy, priests are cloth-wearing powerhouses who are underestimated at their opponent's peril.

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