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Rogue

Roles: Melee Physical Damage Dealer

 

Sinister masters of the night, rogues are a lightly-armored class which uses  [Stealth], poisons and sharp blades to dispatch enemies without a sound. Focusing exclusively on DPS, the rogue represents a counterpoint to the warrior's brash guts and glory approach to battle, preferring to strike from the shadows and  [Vanish] without a sound, their only code of honor the contract on their target's life. Valuing dexterity over muscle, rogues wear leather armor that leaves them free to move swiftly through the night, and usually wield light weapons in each hand. Assassination rogues use poisons and finishing moves to deal bursts of damage to their targets; Subtlety rogues are dark stalkers, leaping from the shadows to ambush foes before slipping back into the night; while Combat rogues are the exception, cunning swashbucklers who use agility and dirty tricks to stand toe-to-toe with enemies. Rogues rely on their rapidly-regenerating pool of energy to deal damage, granting combo points to build toward devastating finishing moves. Rogues are one of the most infamous classes in PvP, capable of incapacitating opponents for extended periods with a variety of poisons, bleeds, stuns and other disabling effects, while they slice and dice their helpless target. Rogues have excellent access to  [Stealth], able to sneak around undetected by enemies and pounce upon their prey with special opening attacks, and have a range of evasive abilities for escaping combat when the odds turn against them. Rogues can also pick pockets, pick locks and  [Detect Traps]. With the ability to incapacitate foes, high burst damage, many spell interrupts, and strong evasion abilities, rogues are formidable opponents.

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Kargath - Wow  [WOTLK]

Exp: 10x

Profession: 10x

Gold: 10x

Quest Reward:10x

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